![]() ![]() The player's decisions will also have a direct result on Kenji's allegiance within the storyline. Each of these decisions will lead the player down a different path, resulting in a vastly different view of the main plot points. The player has the choice of helping the girl, joining the abductors, or ignoring the situation altogether. Immediately upon entering Rokkotsu Pass, the player is confronted by a group of samurai attempting to kidnap a young girl. Branching plotĪlthough the story in Way of the Samurai follows the basic framework provided above, the actual events that the player participates in depend greatly on the decisions made while playing. The Akadama wish to expel the government forces from the pass, and plan to sabotage the Kurou family's attempt to sell the foundry.Ĭaught in the middle of this power struggle are the village peasants, who are likely to be oppressed regardless of who is in control. This decision by the Kurou puts them in direct opposition to the Akadama clan, whose leader, Kitcho, is the illegitimate son of Tesshin Kurou. In an attempt to secure funds, the Kurou intend to sell the iron foundry to the government. Lead by Tesshin Kurou, the family is resisting the government's attempt to take control of the pass, however the samurai cannot compete with the modern army. ![]() ![]() The second faction is the Kurou family, who previously held sway in Rokkotsu Pass and continue to exert their influence on the people through extortion and intimidation. The government army is well funded and equipped with modern weaponry, including firearms and cannons, making them formidable opponents for the former samurai lords. The first is the new centralized government, whose army has been sweeping through the country securing power from the local warlords. Three separate factions are competing for control of the Pass, each with their own agenda. Rokkotsu Pass is a sparsely populated village, whose main attractions include a railway crossing, a small restaurant, and an iron foundry. The game begins with the player, taking the role of a wandering ronin by the name of Kenji, arriving in a fictional outpost called Rokkotsu Pass. A time when the Samurai who were once at the top of Japanese society are all but outlawed. The story of Way of the Samurai takes place in 1878, after the fall of the Tokugawa shogunate and the start of the Meiji period, during the Satsuma Rebellion. #Way of the samurai 1 akadama portable#Way of the Samurai was released on PlayStation Portable on Septemin Japan prior to the release of Way of the Samurai 3. A notable feature of the game is the Choose Your Own Adventure style branching storyline, which allows minor decisions by the player to radically alter the course of the story. Set in 19th Century Japan, the player takes on the role of a ronin who wanders into a remote village and becomes involved in a conflict between rival clans. Way of the Samurai is a PlayStation 2 action-adventure game released in 2002. Single player (main game), Two player (unlockable vs. PlayStation 2 JP FebruNA PAL SeptemPlayStation Portable JP September 18, 2008 Spike (JP) BAM! Entertainment (NA) Eidos Interactive (PAL) Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources. ![]() This article does not cite any references or sources. ![]()
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